Really good series of Papervision3D 2.0 (Great White) articles over at tartiflop.
Just read the latest post on Grant Skinner’s site. His new gTween engine sounds very powerful and comes in at only 4.5k! Intend to give it a test drive very soon, but I don’t doubt it’ll be impressive.
I vaguely remember reading something about this before (and how the 2.1 firmware was supposed to make things quicker), but I’ve just connected my iPhone to my Mac and it’s taken around 20 minutes to sync. I needed to make a call during this time but obviously couldn’t without breaking the sync process.
Considering the iPhone’s connected via USB 2.0, surely it shouldn’t take this amount of time just to copy data to/from the device?
Yes, it’s not all over yet. Because of all the previous problems I had trying to get my iPhone connected to O2, I emailed the chairman of Carphone Warehouse to complain, after the assistant in-store advised me to. My initial email bounced back (hmmm), and then the second one got a response that I should be writing to their complaints department.
I wrote to their complains department and didn’t hear anything back, so I sent an email asking if it was being considered. They said they had no record of my letter, and asked if I had the recorded delivery details of it! So, they expected me to send it recorded delivery? I smell a rat; it sounds like they can’t be bothered dealing with it.
Anyway, I’ve sent it now recorded delivery and I’ll see where I get. 12 days I was waiting to be connected, had numerous problems with both CPW and O2, and now this. It’s all extremely lame.
Not sure how much of this still applies given the 2.1 firmware update added a few things to Safari, but likely to be largely true still I’d bet. Yahoo article on iPhone caching here.
It seems Apple included a Safari update in their recent 2.1 firmware upgrade and have now opened up a few new things for web developers to play with, as Matthew Congrove blogs about on myDailyPhoto. His iPhone Safari Flick Navigation demo is really impressive and opens up new ways of serving web content to iPhone/iPod Touch users.
Browse the demo directly from your iPhone by clicking here. Article originally spotted on Ajaxian.
On a bit of a nostalgia tip I came across this site showcasing a huge range of old Nintendo Game & Watch games. I’d forgotten how many of these I’d played while growing up.
Some of these would make perfect Flash/iPhone games now. Hmmmm…
I haven’t had the chance to check this out myself, but darklump.co.uk blogs that excluding font outlines can save 200k off the size of an exported Flex application. Massive saving.
Thanks to Forever 4th for the link.