Archive for August, 2008
Papervision3D tutorials
Really good series of Papervision3D 2.0 (Great White) articles over at tartiflop.
gTween; the new tweening daddy?
Just read the latest post on Grant Skinner’s site. His new gTween engine sounds very powerful and comes in at only 4.5k! Intend to give it a test drive very soon, but I don’t doubt it’ll be impressive.
iPhone sync takes ages
I vaguely remember reading something about this before (and how the 2.1 firmware was supposed to make things quicker), but I’ve just connected my iPhone to my Mac and it’s taken around 20 minutes to sync. I needed to make a call during this time but obviously couldn’t without breaking the sync process.
Considering the iPhone’s […]iPhone woes continue
Yes, it’s not all over yet. Because of all the previous problems I had trying to get my iPhone connected to O2, I emailed the chairman of Carphone Warehouse to complain, after the assistant in-store advised me to. My initial email bounced back (hmmm), and then the second one got a response that I should […]
Subversion, revision numbers and Ant
Useful guide to all that jazz here.
iPhone caching
Not sure how much of this still applies given the 2.1 firmware update added a few things to Safari, but likely to be largely true still I’d bet. Yahoo article on iPhone caching here.
Very cool Safari iPhone demo
It seems Apple included a Safari update in their recent 2.1 firmware upgrade and have now opened up a few new things for web developers to play with, as Matthew Congrove blogs about on myDailyPhoto. His iPhone Safari Flick Navigation demo is really impressive and opens up new ways of serving web content to iPhone/iPod […]
Ultimate Game & Watch collection
On a bit of a nostalgia tip I came across this site showcasing a huge range of old Nintendo Game & Watch games. I’d forgotten how many of these I’d played while growing up.
Some of these would make perfect Flash/iPhone games now. Hmmmm…fMAME; MAME in Flash!!!
OMG!!!
Shaving huge chunks off Flex apps
I haven’t had the chance to check this out myself, but darklump.co.uk blogs that excluding font outlines can save 200k off the size of an exported Flex application. Massive saving.
Thanks to Forever 4th for the link.