Archive for June, 2009
JavaScript performance on iPhone 3.0 firmware kicks ass
So says MacRumors.com…
Flash indexing with external resource loading
Google have expanded their Flash indexing capabilities by allowing for the indexing of external assets. A lot of Flash applications read in some sort of XML config file, which in turn often loads in additional assets such as images, mp3s, etc. This is a big deal in getting Flash properly indexable, so kudos to Google.
iPhone 3.0 firmware is nearly here
I’m looking forward to the 3.0 firmware in a few days a lot (although there are ways to get the it ahead of release). There are a lot of obvious holes in the existing firmware that need plugging (lack of MMS the main culprit), but the possibilies offered to app and games developers is perhaps […]
SWFObject 2.2 released
Looks like a heap of useful new features have been added to SWFObject. Spotted thanks to an email from Swingpants.
35+ Flash game development tutorials
Nice series of links here over at pelfusion.com; will enjoy reading through them.