I love stuff like this 🙂
Chris Beaumont has hacked the NES version of Wheel of Fortune for the Nintendo Entertainment System to replace the out-of-date questions with a more modern batch.
People have of course done this before for other titles on different platforms (updating teams in Pro Evolution Soccer 6 on the PS2, etc), and it makes so much sense if the game engine still holds up.
If it ain’t broke, don’t fix it (or rather… just update it).
Fantastic post on Reddit on the confusion behind 480p content on CRTs. Still trying to get my head around some aspects of this whole discussion (having recently acquired a BVM); the first thing that’s hitting me is how crucial (and expensive) the correct cables and leads are.
Nice project from Mike Chambers; pizone creates a customer Nintendo Zone access point, allowing you to get Spot and Street Passes from people around the world. You’re usually restricted to those you come within close physical contact with (along with your 3DS hardware of course).
Time to acquire some more Mii hats and outfits 🙂
Until recently I hadn’t realised a lot of early games on the Game Boy Advance were altered pretty significantly regarding colours and contrast levels in order to accommodate the original handheld’s lack of a light (be it front or back light). Games were made brighter so that they’d be easier to see on the original console’s dim screen, but with the onset of the frontlit Game Boy Advance SP (and especially the subsequent superior backlit AGS-101 SP model and Game Boy Advance Micro) it left those games looking less-than-ideal on the newer hardware.
People being great and intuitive as they are have gone about trying to fix some of these problems with retro games in order to take into account that most people nowadays will look to play them on properly lit displays. People like Asaki over at the Super Mario Advance 2 Colour Restoration website.
I’ve had real hit-and-miss (mostly miss) results when it comes to trying to stream to Twitch from my AverMedia Live Gamer Portable (which works really well otherwise), and was considering upgrading to an Elgato Game Capture HD60 but a few YouTube videos have suggested similar streaming issues when attempting from a Mac.
However, some have suggested Open Broadcaster Software as an alternative to the apps that AverMedia and Elgato provide. It sounds like people are getting better results and less headaches when using OBS, and so I’ll be trying out the software very soon.
Hacking IKEA? I didn’t realise that was even a *thing*, but over on the IKEA hackers site they’ve shown off a MICKE computer desk arcade stick hack that’s pretty awesome. There’s a video of the computer desk arcade stick hack on YouTube here.
Awesome. Did I already say that?
I love the handles/stick shaft implementation. It’s using Phreakmods’ The Link, which I’ve got on one of my arcade sticks at home and would recommend as a portable solution (although some of the rigidity of a standard JLF shaft is lost when you install it).
As read on Pocket Gamer, GBA4iOS has been released for iOS 8.1. Having tried the previous version on iOS 8 on iPhone 6 Plus, I can recommend the emulator. It’s great that you can download and compile the source code for GBA4iOS too!
I’m a sucker for most things NES-related as it’s the first games console I ever owned. I enjoy touchscreen gaming to an extent although it remains heavily dependent on the type of game and how effectively the developers have implemented the controls.
I might not have to worry about all that much longer… as I’ve ordered an NES30 bluetooth gamepad! There’s a pretty comprehensive review of the NES30 over at gameusagi.com. It looks great and if it enables me to play games on my iPad, Android Nexus 7 and the 5.5 inch iPhone 6 later on this year (!) then it’ll be well worth the investment.
Once it arrives I’ll do a review.