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	<title>coderkind.com</title>
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	<link>http://www.coderkind.com</link>
	<description>Wayne McManus, writing to himself...</description>
	<lastBuildDate>Tue, 15 May 2012 22:16:28 +0000</lastBuildDate>
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		<title>Street Fighter x Tekken sales</title>
		<link>http://www.coderkind.com/2012/05/15/street-fighter-x-tekken-sales/</link>
		<comments>http://www.coderkind.com/2012/05/15/street-fighter-x-tekken-sales/#comments</comments>
		<pubDate>Tue, 15 May 2012 22:14:50 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Street Fighter]]></category>
		<category><![CDATA[Street Fighter x Tekken]]></category>
		<category><![CDATA[Tekken]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=467</guid>
		<description><![CDATA[Interesting to hear that Street Fighter x Tekken hasn&#8217;t hit the sales targets Capcom were expecting. Can&#8217;t say I&#8217;m surprised as I&#8217;m firmly in the &#8220;disappointed&#8221; camp after buying the Special Edition version of the game (and this is from someone who absolutely loves the various flavours of Street Fighter IV). Great discussion in the [...]]]></description>
			<content:encoded><![CDATA[<p>Interesting to hear that <a href="http://www.eurogamer.net/articles/2012-05-15-capcom-sales-of-street-fighter-x-tekken-have-fallen-short-of-our-plan">Street Fighter x Tekken hasn&#8217;t hit the sales targets Capcom were expecting</a>. Can&#8217;t say I&#8217;m surprised as I&#8217;m firmly in the &#8220;disappointed&#8221; camp after buying the Special Edition version of the game (and this is from someone who absolutely loves the various flavours of Street Fighter IV).</p>
<p>Great discussion in the comments that are well worth reading. Trying to get something down on computer about the whole topic but brain too full right now (for a change).</p>
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		<title>Half-Byte Loader on PS Vita</title>
		<link>http://www.coderkind.com/2012/05/08/half-byte-loader-on-ps-vita/</link>
		<comments>http://www.coderkind.com/2012/05/08/half-byte-loader-on-ps-vita/#comments</comments>
		<pubDate>Tue, 08 May 2012 18:44:25 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Half-Byte Loader]]></category>
		<category><![CDATA[PSVita]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[Vita]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=461</guid>
		<description><![CDATA[Interesting article on Eurogamer on Half-Byte Loader on the PlayStation Vita. I&#8217;ve messed about with the PlayStation Suite SDK and it seems really accessible and fun to use, so it&#8217;s a shame to read about the restrictions on it towards the bottom of the article (no open source, signing contracts, etc). If the SDK terms [...]]]></description>
			<content:encoded><![CDATA[<p>Interesting article on Eurogamer on <a href="http://www.eurogamer.net/articles/2012-05-08-half-byte-loader-the-psp-homebrew-tool-thats-hacking-vita">Half-Byte Loader on the PlayStation Vita</a>. I&#8217;ve messed about with the PlayStation Suite SDK and it seems really accessible and fun to use, so it&#8217;s a shame to read about the restrictions on it towards the bottom of the article (no open source, signing contracts, etc). If the SDK terms were friendly enough towards developers I&#8217;m sure a whole range of interesting and wonderful apps would spring up for the device.</p>
<p>Still intregued by the Vita (even though I can&#8217;t afford one). Sony&#8230;if you&#8217;re listening&#8230; *cough*</p>
]]></content:encoded>
			<wfw:commentRss>http://www.coderkind.com/2012/05/08/half-byte-loader-on-ps-vita/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript 3.0 Optimisation</title>
		<link>http://www.coderkind.com/2012/04/16/actionscript-3-0-optimisation/</link>
		<comments>http://www.coderkind.com/2012/04/16/actionscript-3-0-optimisation/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 19:19:43 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[Optimisation]]></category>
		<category><![CDATA[Performance]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=454</guid>
		<description><![CDATA[Great set of tips over at Activetuts+ on how to squeeze extra performance out of Flash.]]></description>
			<content:encoded><![CDATA[<p>Great set of tips over at Activetuts+ on <a href="http://active.tutsplus.com/tutorials/actionscript/actionscript-3-0-optimization-a-practical-example/">how to squeeze extra performance out of Flash</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Multidimensional arrays &amp; vectors in AS3</title>
		<link>http://www.coderkind.com/2012/03/23/multidimensional-arrays-vectors-in-as3/</link>
		<comments>http://www.coderkind.com/2012/03/23/multidimensional-arrays-vectors-in-as3/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 16:49:48 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Arrays Vectors AS3]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=437</guid>
		<description><![CDATA[Nice tutorial on multidimensional arrays on Michael James Williams&#8217; site and a very interesting post on speedy 2d Arrays/Vectors in AS3 on alecmce.com.]]></description>
			<content:encoded><![CDATA[<p>Nice <a href="http://gamedev.michaeljameswilliams.com/2010/01/13/multidimensional-arrays-in-as3/">tutorial on multidimensional arrays on Michael James Williams&#8217; site</a> and a very interesting post on <a href="http://alecmce.com/as3/fast-2d-arrays">speedy 2d Arrays/Vectors in AS3 on alecmce.com</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>WWE Brawlstick mod</title>
		<link>http://www.coderkind.com/2012/02/12/wwe-brawlstick-mod/</link>
		<comments>http://www.coderkind.com/2012/02/12/wwe-brawlstick-mod/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 22:22:53 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Joystick]]></category>
		<category><![CDATA[Mod]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=438</guid>
		<description><![CDATA[I finally got around to doing something I&#8217;d wanted to try for a long time; to mod a joystick. I think the last time I&#8217;d touched naked electronics was back when I was 14 or 15 at school (quite a long time ago now), so the project was quite exciting (and a little bit scary). [...]]]></description>
			<content:encoded><![CDATA[<p>I finally got around to doing something I&#8217;d wanted to try for a long time; to mod a joystick. I think the last time I&#8217;d touched naked electronics was back when I was 14 or 15 at school (quite a long time ago now), so the project was quite exciting (and a little bit scary). Thankfully it all went really well; I found the experience rewarding and the end result I&#8217;m very happy with. I took a <a href="http://www.flickr.com/photos/coderkind/sets/72157629260160929/">series of photos outlining each of the steps</a>, so if interested please check them out.</p>
<p><a href="http://www.flickr.com/photos/coderkind/6864354871/"><img src="http://farm8.staticflickr.com/7044/6864354871_ec71d2550b.jpg" alt="...and finished!" width="500" height="375" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Flex/Flash Builder agile resources</title>
		<link>http://www.coderkind.com/2012/01/30/adobe-flexflash-builder-agile-resources/</link>
		<comments>http://www.coderkind.com/2012/01/30/adobe-flexflash-builder-agile-resources/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 20:34:16 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex/Flash Builder]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=434</guid>
		<description><![CDATA[Great collection of agile method and code-related links on Brightwork&#8217;s website.]]></description>
			<content:encoded><![CDATA[<p>Great collection of <a href="http://www.brightworks.com/technology/adobe_flex/agile_methods.html">agile method</a> and <a href="http://www.brightworks.com/technology/adobe_flex/code.html">code-related</a> links on <a href="http://www.brightworks.com/">Brightwork&#8217;s website</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.coderkind.com/2012/01/30/adobe-flexflash-builder-agile-resources/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Abobo&#8217;s Big Adventure</title>
		<link>http://www.coderkind.com/2012/01/12/abobos-big-adventure/</link>
		<comments>http://www.coderkind.com/2012/01/12/abobos-big-adventure/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 14:03:53 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[8Bit NES]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=432</guid>
		<description><![CDATA[Terrific homage to the NES in the form of Abobo&#8217;s Big Adventure (via Kotaku). Will try and source a NES USB adaptor in order to play it properly!]]></description>
			<content:encoded><![CDATA[<p>Terrific homage to the NES in the form of <a href="http://abobosbigadventure.com/"><em>Abobo&#8217;s Big Adventure</em></a> (via <a href="http://kotaku.com/5875399/please-play-this-80s-tribute-game-right-now-its-free">Kotaku</a>). Will try and source a NES USB adaptor in order to play it properly!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.coderkind.com/2012/01/12/abobos-big-adventure/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bought an iCade</title>
		<link>http://www.coderkind.com/2012/01/12/bought-an-icade/</link>
		<comments>http://www.coderkind.com/2012/01/12/bought-an-icade/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 14:00:32 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iCade iPad]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=428</guid>
		<description><![CDATA[Bought myself an iCade (finally). Managed to get hold of one for £40 from PC World (great deal) and it works great with the iPad.]]></description>
			<content:encoded><![CDATA[<p>Bought myself an iCade (finally). Managed to get hold of one for £40 from PC World (great deal) and it works great with the iPad.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.coderkind.com/2012/01/12/bought-an-icade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Man Who Created Street Fighter</title>
		<link>http://www.coderkind.com/2011/12/15/the-man-who-created-street-fighter/</link>
		<comments>http://www.coderkind.com/2011/12/15/the-man-who-created-street-fighter/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 13:17:39 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[1UP]]></category>
		<category><![CDATA[Street Fighter]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=419</guid>
		<description><![CDATA[Really interesting interview with Takashi Nishiyama, the man who designed the original Street Fighter while at Capcom. Responsible for a lot of gaming goodness, it&#8217;s a very good read.]]></description>
			<content:encoded><![CDATA[<p>Really interesting <a href="http://www.1up.com/features/the-man-who-created-street-fighter">interview with Takashi Nishiyama</a>, the man who designed the original Street Fighter while at Capcom. Responsible for a lot of gaming goodness, it&#8217;s a very good read.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.coderkind.com/2011/12/15/the-man-who-created-street-fighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More CSS3 Hover Effects</title>
		<link>http://www.coderkind.com/2011/12/13/more-css3-hover-effects/</link>
		<comments>http://www.coderkind.com/2011/12/13/more-css3-hover-effects/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 16:06:02 +0000</pubDate>
		<dc:creator>coderkind</dc:creator>
				<category><![CDATA[CSS]]></category>
		<category><![CDATA[CSS3]]></category>

		<guid isPermaLink="false">http://www.coderkind.com/?p=416</guid>
		<description><![CDATA[More funky CSS3 hover effects on show here. Nice work!]]></description>
			<content:encoded><![CDATA[<p>More funky <a href="http://www.alessioatzeni.com/blog/css3-hover-effects/">CSS3 hover effects on show here</a>. Nice work!</p>
]]></content:encoded>
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