iPhone 5 and iOS 6 for HTML5 developers provides a really good breakdown on the changes and additions available for the new device/OS.
After years of Flash dragging its heals in the way of offering gamepad support, I’m very excited that Google Chrome (and soon Firefox) offers gamepad support via the Gamepad API. There’s a good breakdown on things in “Jumping the hurdles with the Gamepad API“. Looking forward to trying this out at home (where I have access to a joypad…or 37).
Experiencing a problem where a page randomly crashes in Internet Explorer 7 with no warning.
Work-in-progress blog posting, but found this so far: http://groups.google.com/group/IEToolbar-Group-Bugs/msg/fd808abaa72524ea?pli=1.
The crash report requires more Googling it seems:
Access violation – code c0000005 (first chance) eax=00000000 ebx=00000001 ecx=00000000 edx=00000007 esi=00219ec8 edi=00000000
eip=3cf6e923 esp=01e5ddf0 ebp=01e5ddf0 iopl=0 nv up ei pl nz ac pe cy
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210213
*** ERROR: Symbol file could not be found. Defaulted to export symbols for C:\W INNT\system32\mshtml.dll –
3cf6e923 8b490c mov ecx,[ecx+0xc] ds:0023:0000000c=????????
Old (in internet years I guess) but great article on error handling in AS3.
If I visit playerversion.com in my HTC Desire Z’s Froyo browser it tells me I’m running “FL 10,1,123,425”, but when I navigate to Settings > Applications > Manage Applications > All > Adobe Flash Player 10.1 it tells me it’s version “10.1.92.10”.
I’m still relatively new to Android so this isn’t making immediate sense to me; either playerversion.com‘s JS need adjusting or there are two versions of the Flash player on my Android device. Or something else?!?
Edit 2: This Flash-based test mirrors the above; that the minor version I’m running is “123”.
This posting on Lifehacker is very useful if Android’s tendancy towards bouncing you over to mobile versions of sites is annoying you. However, I noticed you can also play around with the Flash plug-in settings using this method too; switching between Flash 10 and Flash Lite (on Froyo anyway).
Adobe Flash received a very welcome shot in the arm recently when Google announced that it was to package Flash with its Chrome browser. Mozilla however have since announced that they have no plans to follow suit.
Flash usually runs comparatively poorly in Firefox, so it’s a shame it’s not receiving any love to improve its performance.
I’ve begun doing some work involving the PlayStation 3 web browser. I thought for ages that it used NetFront as it’s browser manufacturer, but it turns out it’s supposedly proprietary and kinda based on Internet Explorer 4 (thanks @jaffathecake for that). I messed around with the Sony PSP browser years ago and found it to be very sluggish and lied sometimes when you tried to test for certain features.
Anyway, I took a mini adventure across the web to see how a number of popular websites would fair in the PS3 browser and was disappointed to discover that the browser crashed. More than once. Three times in fact, and it wasn’t just a browser crash; the whole PS3 needed restarting on each occasion. I visited such sites as Yahoo! Mail, Hotmail, Flickr and when given the option always went for the non-latest JS-Lite versions whenever presented.
I applaud Sony for updating certain elements associated with browsing so far (such as updating Flash support to version 9), but it’s frustrating when you’re excited to be developing on next-gen consoles only to discover they’re built on very old and flaky browsing technology. I doubt it’s top of their list, but I’d hope within the next few firmware updates they might consider adding to the standards support of their browser.